A friend came up with a wonderful idea for Neapolitan. Rather than pipes, it could be conveyers – the shop then resembles a sushi train with sundae cups being shuttled around. The nice thing about this is that it makes so much more sense of the ability to add ingredients as the cup gets moved towards the customer.
It’s so good that I’m in the process of changing the design accordingly.
This addresses one of the most dominant bits of critical feedback (including from Martin Wallace, who I convinced to try out Neapolitan at PlayCon) – it doesn’t make a ton of sense for ingredients to be injected into the pipes as they go along. I always regarded this as minor feedback because it’s something I can explain immediately and it does feel like every game gets one “that’s weird but okay” exemption.
But it’s really nice to remove that bit of friction!