Snowcrest

Played my first two solo games of Snowcrest after picking it up from Play Con on the weekend, and what a delightful half-hour solo game this is.

There are minimal differences between the solo and multiplayer experience, graded difficulty levels, and in half an hour I built two very different engines in my two playthroughs - the first focused on gold; the second on buildings.

It's a tableau-builder game, secretly a worker placement where the workers are cards. Quick to learn, nicely thinky, definitely a keeper for me due to the quick play time. Like Jump Drive I feel like this is going to be one of those palate-cleansers that I play far more than the chunkier games.

So far the difficulty has been a little easy, so I've bumped it up to difficulty 9 for my next playthrough, and I'm looking forward to this one! I've already got the Monk out who has recouped some of the hefty cost, no sign of the gold miner so looks like it's a new strategy lads...

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